View previous topic :: View next topic |
Author |
Message |
Midi Guest
|
Posted: Wed Apr 04, 2007 7:55 pm Post subject: Sonic Velocity! |
|
|
OK, here's my other game I'm working on right now. It's a Sonic fangame. Hope you all like it, and please gimme some feedback, 'cuz I think it's missing something (and don't you DARE say "loops!").
DOWNLOAD |
|
Back to top |
|
|
Midi Guest
|
Posted: Mon Apr 09, 2007 9:41 pm Post subject: |
|
|
So let's see... After 36 people looked at this thread, nobody left a comment? That can only mean that nobody wants to play the game. OK. That's cool... I guess... *Walks away to cry.* |
|
Back to top |
|
|
Syrius Registered User
Joined: 07 Sep 2006 Posts: 1463 Location: The S.S. ScurvyDog, Arizona! YARR!
|
Posted: Mon Apr 09, 2007 11:21 pm Post subject: |
|
|
Not feeling well at this point, Midi. Need a break from games so I ask you to please excuse me. Being a writer, I know how bad it feels not to get anything back or a canned response. Please give me time, and I'll try it. _________________ Hey, Sony... IT'S PAYBACK TIME!
|
|
Back to top |
|
|
Kamikaze Registered User
Joined: 04 Nov 2006 Posts: 447 Location: near Munich in Bavaria (Germany)
|
Posted: Fri Apr 13, 2007 7:02 am Post subject: |
|
|
Awwww - 56K is a pain...
If I could download it on a fast connection, I'll test it and give a comment.
=^.^= _________________ soft paws,
sharp eyes |
|
Back to top |
|
|
Midi Guest
|
Posted: Sat Apr 14, 2007 12:18 am Post subject: |
|
|
Maybe I should put it in a zip in a zip in a zip in a zip? That might make it much smalller... |
|
Back to top |
|
|
Asalis Registered User
Joined: 08 Oct 2004 Posts: 2020 Location: Fort Worth, Tx
|
Posted: Sat Apr 14, 2007 1:25 am Post subject: |
|
|
Actually that 9 times out of 10 will corrupt it to the point that it doesnt work. _________________ Asalis: (uh*sah*lis)
We, dig, giant robots!
http://www.youtube.com/watch?v=x7PjQnw_E0U
I hate the DMV |
|
Back to top |
|
|
Midi Guest
|
Posted: Fri Apr 20, 2007 12:48 pm Post subject: |
|
|
Well it's not my fault Game Maker games are big! |
|
Back to top |
|
|
Virmir Registered User
Joined: 21 Nov 2006 Posts: 107
|
Posted: Mon Apr 23, 2007 3:52 pm Post subject: |
|
|
Hey, not bad!
Can't get past the second level. (Heh...) But I'll try again once I get a decent controller.
Couple of points/suggestions:
- When you get hit, there's no invincibility period. So if there's two projectiles really close (like those blasted clam things shoot), you'll die instantly despite having rings.
- Sometimes you go so fast that you leave the camera behind.
- Maybe the GBA games don't have this (haven't played them yet) but I kept trying to hit down to roll up into a ball while running. Would be a cool thing to add in.
- Tails! We need Tails!
And 1.3 MB is tiny. How do people survive on dial-up, anyway? _________________ - Kendo Virmir
Virmir's Stories
Metamor Keep |
|
Back to top |
|
|
Syrius Registered User
Joined: 07 Sep 2006 Posts: 1463 Location: The S.S. ScurvyDog, Arizona! YARR!
|
Posted: Mon Apr 23, 2007 6:04 pm Post subject: |
|
|
I've heard that when you're not using your broadband connection, your ISP allocates your bandwidth to dialup users. And still charges you for it. _________________ Hey, Sony... IT'S PAYBACK TIME!
|
|
Back to top |
|
|
Midi Guest
|
Posted: Tue Apr 24, 2007 10:06 pm Post subject: |
|
|
Virmir wrote: | Hey, not bad!
Can't get past the second level. (Heh...) But I'll try again once I get a decent controller.
Couple of points/suggestions:
- When you get hit, there's no invincibility period. So if there's two projectiles really close (like those blasted clam things shoot), you'll die instantly despite having rings.
- Sometimes you go so fast that you leave the camera behind.
- Maybe the GBA games don't have this (haven't played them yet) but I kept trying to hit down to roll up into a ball while running. Would be a cool thing to add in.
- Tails! We need Tails!
And 1.3 MB is tiny. How do people survive on dial-up, anyway? |
OK, I tried to get the blinkies to work, but I was having trouble at the time (this is actually a very early project.)
The going too fast part was done on purpose. I guess I'll add an option to turn it off.
Yes, you can roll while running, you just gotta go faster than 4 PPS (Pixels Per Step).
And as for Tails, well... that's gonna have to REALLY wait! I'm working on the AI, but he'll probably die too often anyway.
Guess that's all. I'll go fix those bugs now. |
|
Back to top |
|
|
Virmir Registered User
Joined: 21 Nov 2006 Posts: 107
|
Posted: Tue Apr 24, 2007 10:13 pm Post subject: |
|
|
Cool. Looking forward to the next version!
Syrius wrote: | I've heard that when you're not using your broadband connection, your ISP allocates your bandwidth to dialup users. And still charges you for it. |
And this rumor is a reason people are sticking with dial-up? _________________ - Kendo Virmir
Virmir's Stories
Metamor Keep |
|
Back to top |
|
|
Midi Guest
|
Posted: Wed Apr 25, 2007 4:25 pm Post subject: |
|
|
Syrius wrote: | I've heard that when you're not using your broadband connection, your ISP allocates your bandwidth to dialup users. And still charges you for it. |
What teh heck are you talking about? |
|
Back to top |
|
|
Syrius Registered User
Joined: 07 Sep 2006 Posts: 1463 Location: The S.S. ScurvyDog, Arizona! YARR!
|
Posted: Mon Apr 30, 2007 3:32 am Post subject: |
|
|
Paranoid delusions, of course. _________________ Hey, Sony... IT'S PAYBACK TIME!
|
|
Back to top |
|
|
Midi Guest
|
Posted: Wed May 02, 2007 2:02 pm Post subject: |
|
|
Syrius wrote: | Paranoid delusions, of course. |
Yeah, you're full of 'em. |
|
Back to top |
|
|
Syrius Registered User
Joined: 07 Sep 2006 Posts: 1463 Location: The S.S. ScurvyDog, Arizona! YARR!
|
Posted: Thu May 03, 2007 8:17 pm Post subject: |
|
|
Oh, please. You know you're not really paranoid when they are actually out to get us. And they actually are out to get us. _________________ Hey, Sony... IT'S PAYBACK TIME!
|
|
Back to top |
|
|
|