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Sabrinaverse Characters from Chris Foxx's writings
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Ryan Fox
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PostPosted: Sun Aug 28, 2005 6:36 pm    Post subject: Sabrinaverse Characters from Chris Foxx's writings Reply with quote



Forget the wolfox.. it was just a way to confuse you lot. Wendy's her
name, and a vixen she be
As you can see.. I'm adding some internal bits to aid me in realistic facial
animation, so before I start with the fur and textures, I need to add a
portion of her skull for the upper set of teeth.. this includes gums etc etc
etc.
I just jumped onto the Sabrinaverse bandwagon.


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Superlagg
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Joined: 17 Mar 2005
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PostPosted: Sun Aug 28, 2005 10:45 pm    Post subject: Reply with quote

I knew it!
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Mapper
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PostPosted: Mon Aug 29, 2005 7:31 am    Post subject: Reply with quote

Excellent Very Happy
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Ryan Fox
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PostPosted: Mon Aug 29, 2005 5:12 pm    Post subject: Feet Reply with quote


Feet.. still some work left, bear in mind that there'll be at least 1/4 inch of fur on them
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Ryan Fox
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PostPosted: Wed Aug 31, 2005 6:11 pm    Post subject: Wendy base mesh complete Reply with quote


yes.. the mesh is completed.. now to texture, and fur before rigging
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racky raccoon
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Joined: 24 Mar 2004
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Location: MASH H.Q. (Essex) England

PostPosted: Wed Aug 31, 2005 6:33 pm    Post subject: Reply with quote

being a secret Wendy fan (damn its out now Twisted Evil) i cant wait to see this compleated... Very Happy
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Superlagg
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PostPosted: Wed Aug 31, 2005 8:31 pm    Post subject: Reply with quote

So very awesome, you never cease to amaze me Ryan!
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Ryan Fox
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PostPosted: Wed Sep 28, 2005 10:53 am    Post subject: Reply with quote


I have 10 days free.. well maybe a bit more to resume work on this project, just waiting for my last assignment's results... hopefully it should be in the 90's but as the lot know me here, and the few I shared some animation with... I'm constantly bent on improving my skills, before posting ANY animation for public viewing. Movement needs to be fluent and realistic...
So until I have Maya MotionBuilder sorted out, I might, or I might not share some animation clips...

To be continued..

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Ryan Fox
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Location: Cape Town South Africa

PostPosted: Tue Jul 29, 2008 2:34 am    Post subject: Random screenshot Reply with quote


Reviving the dead.

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Teric
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PostPosted: Tue Jul 29, 2008 6:14 pm    Post subject: Reply with quote

Oh my gosh it's Sabrina!
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Sam_Huskie
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Joined: 02 Jul 2008
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PostPosted: Sun Aug 10, 2008 1:24 am    Post subject: Reply with quote

Teric wrote:
Oh my gosh it's Sabrina!


Took the words out of my mouth Teric.
Golly, I was wondering what's been going on the last three years. Confused

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Ryan Fox
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PostPosted: Mon Oct 13, 2008 5:37 pm    Post subject: Texturing, and mudbox sculpting ahead. Reply with quote

Now to complete, Amy, Max remaxed, and Tabitha...

Ryan
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Teric
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PostPosted: Mon Oct 13, 2008 6:25 pm    Post subject: Reply with quote

YEAH nice job on Sabby! I love the glasses and the tail. Are you going to texture/rig/animate her?
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Ryan Fox
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Location: Cape Town South Africa

PostPosted: Tue Oct 14, 2008 2:17 am    Post subject: Reply with quote

Teric wrote:
YEAH nice job on Sabby! I love the glasses and the tail. Are you going to texture/rig/animate her?

of course.. I'm going to use The Setup machine to generate quick, bullet proof rigs. Thus reducing the amount of time I spend on rigging and skinning... Painting weights will take an hour or so... Just cleaning up the loose ends..
Need to spice up the mesh hair and render it , giving the scene, and characters a cartoonish look. Animate? Of course... got a storyboard and a remake of one of Eric's old Amiga animations in mind. BTW .. none of this will be done on any windows hardware.

Ryan
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Tigermark
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PostPosted: Tue Mar 17, 2009 2:56 am    Post subject: Reply with quote

Looks great, Ryan. Any chance of a tabletop Wendy? Or even perhaps Amy?

(A tabletop dancing Sheila would be fun, but that much in motion might break my computer.)

TM

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