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Sslaxx Registered User
Joined: 20 Nov 2000 Posts: 71 Location: Malvern, Worcs., UK
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Posted: Sat Jun 07, 2003 7:43 pm Post subject: Hmmm... |
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em-see wrote: | To quote the Beatles: "It's getting better all the time"
Me likey!
BTW: what's with that red spot on her arm? |
Could be a bit of the mesh, maybe? _________________ Stuart "Sslaxx" Moore. |
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Ryan Fox Guest
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Posted: Sun Jun 08, 2003 6:35 am Post subject: Re: Hmmm... |
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Sslaxx wrote: | em-see wrote: | To quote the Beatles: "It's getting better all the time"
Me likey!
BTW: what's with that red spot on her arm? |
Could be a bit of the mesh, maybe? |
Nope... Actually it's part of her detail.
I've only resumed work on it today
Just haven't been my self lately... |
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em-see Registered User
Joined: 25 Apr 2003 Posts: 181 Location: Plymouth, UK
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Posted: Sun Jun 08, 2003 8:13 pm Post subject: |
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Well we're all glad you're getting better.
However! -It looks like you might have competition
Taken from chris foxx's gallery. _________________ Throw me to the wolves because there's order in the pack,
throw me to the sky because I know I'm coming back.
- Easily, Red Hot Chili Peppers |
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Ryan Fox Guest
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Posted: Sun Jun 08, 2003 8:22 pm Post subject: |
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I've seen Mapper's work before.
But wait till you see what the fox has got up his sleeve. |
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webkilla Registered User
Joined: 17 Feb 2003 Posts: 379 Location: Denmark
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Tygon Site Owner
Joined: 03 Apr 2001 Posts: 2497 Location: Isernhagen, Lowersaxony, Germany
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Posted: Tue Jun 17, 2003 3:41 pm Post subject: |
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webkilla wrote: | Dude, cant you just tell us? |
It wouldn't surprise us then, would it? _________________ Tygon Panthera - name and species
www.planetfurry.com/~tygon/ |
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Mapper Registered User
Joined: 21 Jun 2003 Posts: 892 Location: East coast somewhere
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Posted: Sat Jun 21, 2003 2:58 pm Post subject: |
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Now where have i seen that pic before
No competition, we are a friendly bunch I like the idea of working towards a common goal better. besides he can put fur on his characters I have to take mine into photoshop and add it. and the moment his starts to move, Im blown away.
Hey Ryan ya got a gallery somewhere? I'd love to look. I love CG stuff and those curious if i have more just clk on that little www thingey |
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Ryan Fox Guest
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Posted: Sun Jul 13, 2003 7:10 pm Post subject: |
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Okay! Another animation test is not that far away...
The last actually...
I'm currently adding the finishing touches to the nude character before adding the clothing.
The headfur still requires a fair amount of tweaking...
*Yawns*
o.0 Man I'm bushed! |
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Mapper Registered User
Joined: 21 Jun 2003 Posts: 892 Location: East coast somewhere
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Posted: Sun Jul 13, 2003 7:43 pm Post subject: |
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looking forward to it. |
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bonehead54321 Registered User
Joined: 24 Jun 2003 Posts: 164 Location: Alcona, ontario, Canada ^.^
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Posted: Sun Jul 13, 2003 7:54 pm Post subject: |
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Dude. This is the most kick a$$ art and furry animation I have ever seen. She almost / does look real dude. Bravo Bravo. _________________ This is the place where I turned furry.
You know my spelling sucks. You should also know that I dun care. |
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Ryan Fox Guest
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Posted: Tue Jul 15, 2003 3:48 pm Post subject: |
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Thank you BH
Okay this is not the final product; this is just a draft render
to see how my character's head fur turned out.
This is without advanced global lighting.
As you can see the lighting in the scene is all wrong.
The reason for this is so that I can clearly spot which areas
require more fur and to determine the paths of fur guide sub
objects in terms mesh curves, and bulges.
I'll be doing a high quality render tomorrow, with global
lighting and atmospherics applied.
All that's needed now it the additional fur guides
( about 30 minutes of work) and a little more head fur
on the back of the head. |
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Sslaxx Registered User
Joined: 20 Nov 2000 Posts: 71 Location: Malvern, Worcs., UK
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Posted: Tue Jul 15, 2003 3:52 pm Post subject: Yipes! Lotta polys! |
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95,000 polys! Woah! She looks good. _________________ Stuart "Sslaxx" Moore. |
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RealDesertFox Registered User
Joined: 09 Oct 2002 Posts: 503
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Posted: Tue Jul 15, 2003 5:02 pm Post subject: |
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Quote: | 95,000 polygons 'nuff said ^^ |
Thats 38 times bigger (polygon wise) than the biggest car (polygon wise) I have made... x.o If I used that many polys in Need For Speed 3, my com would go BOOM! |
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CrayzedWolf Registered User
Joined: 19 Apr 2003 Posts: 759 Location: San Jose, California
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Posted: Tue Jul 15, 2003 7:47 pm Post subject: |
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I thought she looked good before, but with head-fur she looks even better. Nice work Ryan _________________
My Live Journal
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bonehead54321 Registered User
Joined: 24 Jun 2003 Posts: 164 Location: Alcona, ontario, Canada ^.^
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Posted: Tue Jul 15, 2003 9:44 pm Post subject: |
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OK what I said before was a understatement. Let me rephraise because of the new pic.
DAAAAAAAAMMMMMMMMMM. That........is....awsome!!!!
I can truely say I can hardly wait for the finished product dude.
That pic makes me wish I had my own com with this software. I am really gelous of you man.(hope I spelt that right) By the way what type of computer do you got Ryan. I must have alot of prosseing power to do that.
Well see ya later. Peace out. _________________ This is the place where I turned furry.
You know my spelling sucks. You should also know that I dun care. |
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