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Vicious Veronica Vixen CG
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Sslaxx
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Joined: 20 Nov 2000
Posts: 71
Location: Malvern, Worcs., UK

PostPosted: Sat Jun 07, 2003 7:43 pm    Post subject: Hmmm... Reply with quote

em-see wrote:
To quote the Beatles: "It's getting better all the time"

Me likey!

BTW: what's with that red spot on her arm?


Could be a bit of the mesh, maybe?

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Ryan Fox
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PostPosted: Sun Jun 08, 2003 6:35 am    Post subject: Re: Hmmm... Reply with quote

Sslaxx wrote:
em-see wrote:
To quote the Beatles: "It's getting better all the time"

Me likey!

BTW: what's with that red spot on her arm?


Could be a bit of the mesh, maybe?



Nope... Actually it's part of her detail. Smile
I've only resumed work on it today Sad
Just haven't been my self lately...
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em-see
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Joined: 25 Apr 2003
Posts: 181
Location: Plymouth, UK

PostPosted: Sun Jun 08, 2003 8:13 pm    Post subject: Reply with quote

Well we're all glad you're getting better.

However! -It looks like you might have competition Shocked


Taken from chris foxx's gallery.

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throw me to the sky because I know I'm coming back.
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Ryan Fox
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PostPosted: Sun Jun 08, 2003 8:22 pm    Post subject: Reply with quote

I've seen Mapper's work before. Smile
But wait till you see what the fox has got up his sleeve. Twisted Evil
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webkilla
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Joined: 17 Feb 2003
Posts: 379
Location: Denmark

PostPosted: Tue Jun 17, 2003 5:34 am    Post subject: Reply with quote

Dude, cant you just tell us?
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Tygon
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Joined: 03 Apr 2001
Posts: 2497
Location: Isernhagen, Lowersaxony, Germany

PostPosted: Tue Jun 17, 2003 3:41 pm    Post subject: Reply with quote

webkilla wrote:
Dude, cant you just tell us?


It wouldn't surprise us then, would it?

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Mapper
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Joined: 21 Jun 2003
Posts: 892
Location: East coast somewhere

PostPosted: Sat Jun 21, 2003 2:58 pm    Post subject: Reply with quote

Now where have i seen that pic before Very Happy
No competition, we are a friendly bunch Twisted Evil Wink I like the idea of working towards a common goal better. besides he can put fur on his characters I have to take mine into photoshop and add it. and the moment his starts to move, Im blown away. Very Happy
Hey Ryan ya got a gallery somewhere? I'd love to look. I love CG stuff and those curious if i have more just clk on that little www thingey
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Ryan Fox
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PostPosted: Sun Jul 13, 2003 7:10 pm    Post subject: Reply with quote

Okay! Another animation test is not that far away...
The last actually... Smile
I'm currently adding the finishing touches to the nude character before adding the clothing.
The headfur still requires a fair amount of tweaking...
*Yawns*
o.0 Man I'm bushed!
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Mapper
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Joined: 21 Jun 2003
Posts: 892
Location: East coast somewhere

PostPosted: Sun Jul 13, 2003 7:43 pm    Post subject: Reply with quote

Very Happy looking forward to it.
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bonehead54321
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Joined: 24 Jun 2003
Posts: 164
Location: Alcona, ontario, Canada ^.^

PostPosted: Sun Jul 13, 2003 7:54 pm    Post subject: Reply with quote

Dude. This is the most kick a$$ art and furry animation I have ever seen. Very Happy She almost / does look real dude. Bravo Bravo. Very Happy
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Ryan Fox
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PostPosted: Tue Jul 15, 2003 3:48 pm    Post subject: Reply with quote

Thank you BH Smile

Okay this is not the final product; this is just a draft render
to see how my character's head fur turned out.
This is without advanced global lighting.
As you can see the lighting in the scene is all wrong.
The reason for this is so that I can clearly spot which areas
require more fur and to determine the paths of fur guide sub
objects in terms mesh curves, and bulges.

I'll be doing a high quality render tomorrow, with global
lighting and atmospherics applied.
All that's needed now it the additional fur guides
( about 30 minutes of work) and a little more head fur
on the back of the head. Very Happy
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Sslaxx
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Joined: 20 Nov 2000
Posts: 71
Location: Malvern, Worcs., UK

PostPosted: Tue Jul 15, 2003 3:52 pm    Post subject: Yipes! Lotta polys! Reply with quote

95,000 polys! Woah! She looks good.
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RealDesertFox
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Joined: 09 Oct 2002
Posts: 503

PostPosted: Tue Jul 15, 2003 5:02 pm    Post subject: Reply with quote

Quote:
95,000 polygons 'nuff said ^^


Thats 38 times bigger (polygon wise) than the biggest car (polygon wise) I have made... x.o If I used that many polys in Need For Speed 3, my com would go BOOM!
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CrayzedWolf
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Joined: 19 Apr 2003
Posts: 759
Location: San Jose, California

PostPosted: Tue Jul 15, 2003 7:47 pm    Post subject: Reply with quote

I thought she looked good before, but with head-fur she looks even better. Nice work Ryan
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bonehead54321
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Joined: 24 Jun 2003
Posts: 164
Location: Alcona, ontario, Canada ^.^

PostPosted: Tue Jul 15, 2003 9:44 pm    Post subject: Reply with quote

Shocked Shocked Very Happy OK what I said before was a understatement. Let me rephraise because of the new pic.

DAAAAAAAAMMMMMMMMMM. Shocked That........is....awsome!!!!
I can truely say I can hardly wait for the finished product dude.
That pic makes me wish I had my own com with this software. I am really gelous of you man.(hope I spelt that right) By the way what type of computer do you got Ryan. I must have alot of prosseing power to do that.
Well see ya later. Peace out.

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