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elMaxx Administrator
Joined: 01 Dec 2000 Posts: 1127 Location: Land of Mud
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Posted: Wed Apr 09, 2003 6:55 pm Post subject: |
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how about after i finish work? i'm outta here BTW see you from home. _________________ [Citation Needed] |
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NovaFox Registered User
Joined: 16 Oct 2002 Posts: 59 Location: Weiden i.d. Oberpfalz, Germany
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Posted: Fri Apr 11, 2003 11:09 pm Post subject: |
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*murrrrrrrrs* Why not? Go ahead Maxx _________________ E = mc² + 2d6 |
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Ryan Fox Guest
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Posted: Fri Apr 18, 2003 4:02 pm Post subject: |
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It's been ages since I last posted something here.
I did mention that I was quite busy with assignments
and such. Oh well an update is an update, whichever
way you look at it.
The rendered image below displays a single frame from
an animation test I was working on earlier today.
The protruding blue and green poly objects are bones.
These are usually hidden in the completed product.
There is still some tearing in the mesh due to
vertex control envelopes not being set properly.
Also I temporary removed the fur in most areas
to decrease rendering time.
Manipulating this complex model requires a
tremendous amount of CPU power and memory.
But I think I can pull it off with my current
hardware setup.
It’s just a matter of time, before PF will have
its very own Vixen mascot.
Well...with her permission of course.
Damn! I really need to put some more time into this.
Tabitha 2030 is slowly coming along.
The initial planning phase has been completed.
Now it's time to build the characters and the sets.
More updates soon.
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Tygon Site Owner
Joined: 03 Apr 2001 Posts: 2497 Location: Isernhagen, Lowersaxony, Germany
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Posted: Fri Apr 18, 2003 4:31 pm Post subject: |
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Ryan Fox wrote: | [color=blue]The protruding blue and green poly objects are bones.
These are usually hidden in the completed product.
There is still some tearing in the mesh due to
vertex control envelopes not being set properly. |
Ah, and here I thought you made her a cyborg of some sorts _________________ Tygon Panthera - name and species
www.planetfurry.com/~tygon/ |
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Bearion Registered User
Joined: 01 Jun 2002 Posts: 278 Location: Bay Area, California
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Posted: Fri Apr 18, 2003 5:32 pm Post subject: |
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Tygon wrote: | Ryan Fox wrote: | The protruding blue and green poly objects are bones.
These are usually hidden in the completed product.
There is still some tearing in the mesh due to
vertex control envelopes not being set properly. |
Ah, and here I thought you made her a cyborg of some sorts |
Instead of the T1000, it's the T2030!!! |
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Ryan Fox Guest
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Posted: Sat Apr 19, 2003 6:20 pm Post subject: |
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Even though I'm horribly ill and supposed to stay in bed,
I still managed to get some work done on the vixen.
Rigged the character and animated her.
There are still some mesh components that
require some tweaking, and I still need to
add muscle substructures and add mesh
bulge and all other technical stuff that most
of you would probably find a little difficult to understand.
Okay! Basically the mesh still overlaps and folds in areas
due to polygon vertex envelope assignments.
Nothing I can't fix.
OH! There's a link to a video below.
It's furless, it's a draft, but it’s animated!
You know what this means do you?
Heh
Guess what she's doing?
The video
http://www.planetfurry.com/~foxels/bbs/cg/vix.zip
And work continues to resolve the
above mentioned glitches
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RealDesertFox Registered User
Joined: 09 Oct 2002 Posts: 503
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Posted: Sat Apr 19, 2003 6:36 pm Post subject: |
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I cant view the avi it comes up with Codec errors and class not recognised. |
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CrayzedWolf Registered User
Joined: 19 Apr 2003 Posts: 759 Location: San Jose, California
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Posted: Sat Apr 19, 2003 6:37 pm Post subject: |
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Seems to be coming on nicely. Cant wait till its done. _________________
My Live Journal
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JamesPI Guest
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Posted: Sat Apr 19, 2003 6:41 pm Post subject: |
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Not for kiddies. *Alt-tabs back to Windows Media Player* |
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Ryan Fox Guest
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Posted: Sat Apr 19, 2003 6:46 pm Post subject: |
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RealDesertFox wrote: | I cant view the avi it comes up with Codec errors and class not recognised. |
You'll need DivX 5 |
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RealDesertFox Registered User
Joined: 09 Oct 2002 Posts: 503
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Posted: Sat Apr 19, 2003 6:51 pm Post subject: |
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How can I find out what version I have? |
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JamesPI Guest
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Posted: Sat Apr 19, 2003 6:52 pm Post subject: |
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You obviously don't have the latest, so just go to www.divx.com. |
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RealDesertFox Registered User
Joined: 09 Oct 2002 Posts: 503
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Posted: Sat Apr 19, 2003 7:13 pm Post subject: |
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Updated... And what an update! |
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Tygon Site Owner
Joined: 03 Apr 2001 Posts: 2497 Location: Isernhagen, Lowersaxony, Germany
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Posted: Sat Apr 19, 2003 8:09 pm Post subject: |
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Ryan just asked me to add that the video is censored. You won't see more of Veronica C. G. Vixen than in any of the other pics Ry has posted so far (read, not more than you will see during an average commercial break )
Great video BTW. _________________ Tygon Panthera - name and species
www.planetfurry.com/~tygon/ |
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Ghostwolf Site Owner
Joined: 20 Apr 2001 Posts: 98 Location: Columbia SC
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Posted: Sat Apr 19, 2003 8:20 pm Post subject: |
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Damn.......0.0.....
Ghostwolf out... _________________ The Traveler has awakened. |
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