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Char descriptions (D&D Style)

 
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Fluffybun
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Joined: 02 Sep 2003
Posts: 327
Location: Living in peace at Jin's Dojo

PostPosted: Mon Oct 27, 2003 11:54 am    Post subject: Char descriptions (D&D Style) Reply with quote

I'd put the D&D'esque desciptions in a separate thread, to make things easier to trace, so here's mine.

Ellani T'gano (updated when necessary)

4th level Barbarian/3rd level Fighter

STR: 19
DEX: 15
CON: 17
INT: 11
WIS: 13
CHA: 14

Alignment: Chaotic Good (Tending a little towards neutral in both aspects)

Weapons
  • Throwing Axe +1 of Return

    Rune of Return: A weapon inscribed with the Rune of Return returns to the thrower's paw when the command word (RATOR) is spoken.

  • 2 War Hammers +1 of Smiting

    Rune of Smiting: This Rune allows Ellani to do tremendous damage to non-magical objects and creatures, often crushing what she aims for in one blow.

  • Coelin's Runic Double Axe +1

    Rune of Swiftness: This Rune allows Ellani to attack much faster than normal with this weapon, although the accuracy of her blows suffers.

    Rune of Cleaving: This Rune allows Ellani to cleave right through non-magical objects without any apparent effort. This DOES include non-magical armour (and the unfortunate fur wearing it).

    Rune of Spellbreaking: This Rune protects Ellani from the harmful effects of spells targetted at her or her equipment.
    In addition, if she strikes a magical item, the magical properties of the item will fade for a few moments, unless the power of the item is sufficiently great to overcome this effect. If the item is held by someone, the wielder can use his willpower to prevent the fading effect from kicking in.
    Also, if Ellani strikes a creature sustained through magical means, the spells holding the creature together will start to unravel.

    Needless to say, the two last Runes are a very potent combination, for Ellani at least. This Axe is, after all, one of Coelin's masterworks.

    All the Runes on the Double Axe are attuned to Ellani T'gano. For any other creature using this weapon it acts like a standard Double Axe +1. Ellani can attune someone else to the Runes if she so desires, but denying the Runic Enchantments to herself in the process.

  • Note: The power of the Runes (except for the Rune of Return) varies depending on the fighting spirit of the wielder, which, in Ellani's case, is very strong.


Armour
Standard Leather Armour, no frills.

Feats
Ambidexterity
Armour Proficiency (Light Armour)
Cleave
Improved Unarmed Strike
Knockdown
Power Attack
Two-Weapon Fighting
Weapon Focus (War Hammer)
Weapon Focus (Throwing Axe)
Weapon Proficiencies (All Hammer and Axe type weapons)
Weapon Specialisation (War Hammer)

Known languages: Common, Angrinn

Deity: Taruna, Goddess of Life and Valour.

More info available on request.

_________________
Lt. Stacey 'Target, lock, KILL' Fluffybun reporting.

Current GB rating: 3750 GP (Silver Axe)
Current Guild Rating: 10/20

Beware... My battlecry


Last edited by Fluffybun on Fri Feb 06, 2004 3:50 am; edited 1 time in total
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caspian
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Joined: 02 Jul 2002
Posts: 206
Location: Richmond, Virginia, USA

PostPosted: Thu Oct 30, 2003 5:08 pm    Post subject: Reply with quote

Name: Derick Devenwood
Species: Lynx
Age: 21
Height: 6'2"
Weight: 220 lbs
Class: Ranger 5 / Theif 3

STR:16
DEX:20
CON:14
INT:10
WIS:18
CHA:14

Alignment: Lawful Good with Chaotic Good tendancys
Appearance:Derick has the standard Lynx coloration with Dark brown Head fur and Green eyes he is muscular with broad shoulders and almost chiseled feature he is strong but his major attributes are his speed and nearly iron will.

Derick is of Lawful Good Alignment with a sort of Robin Hood look on life. I do not mean the flashy sort of thing Robin Hood did, I mean more along the lines of redistributing the wealth of mean cruel and snooty nobles to those people that need it and helping those in need as a mater of fact he will not claim any glory for his "good" acts he would prefer total anonymity.

Derick is a stealthy individual with a dislike for muggers and bullies. Derick’s primary weapons will be two short swords followed by bows, claws, thrown daggers and quarter staff, when he is trying not to be lethal. Derick has one nonstandard ability and that is a danger sense or intuition not 100% reliable but some times he just knows he is about to be attacked or which door to choose.

Equipment:
Dericks magic equipment will be primarily his two Named short swords “Spell Breaker” and “Devils Guard”. Spell breaker In D&D terms a +3 holy short that can dispel and deflect magic spells. Spell Breaker must be touched to something or someone for her to dispel it and can only deflect spells thrown at her or her wielder. She is also a telepathic ego weapon and gives Derick some mental protection and an extra set of eyes to notice things and she can see magic. Spell Breaker is of Lawful Good alignment and often voices her disagreement with many things derrick does.

Devils Guard in D&D terms he is a +4 defender devils and demons Bain short sword. Devils Guard is also a telepathic ego weapon and gives Derick some mental protection and an extra set of eyes to notice things and he has several special powers that really only come into effect when fighting a devil or demon he can also detect any demon or devil with in thirty feet. He is of Chaotic Good alignment and gets along well with Derick, but wishes Derick would seek out more devils and demons to kill.

Other magic equipment is a cloak of concealment, boots of stealth and a backpack of holding

He also usually wears studded leather armor enameled flat black.[/b]

_________________
Caspian
"Be Good all!" - TVDave
TVCrew Furry Society


Last edited by caspian on Tue Nov 04, 2003 4:55 pm; edited 1 time in total
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caspian
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Joined: 02 Jul 2002
Posts: 206
Location: Richmond, Virginia, USA

PostPosted: Thu Oct 30, 2003 5:51 pm    Post subject: Reply with quote

Name: Merlena Aster
Species: Skunkette
Age: 21
Height: 5’9”
Weight: 123 lbs
Class: Paladin 3 / Sorceress 5

STR: 14
DEX: 14
CON: 14
INT: 14
WIS: 14
CHA: 20

Alignment: Lawful Good with Chaotic Good tendencies
Appearance: Merlena is a standard coloration skunk with long black and white hair that almost matches her tail and purple eyes she is extremly beautiful.

Merlena started out as a paladin but on he first crusade she became disillusioned with the order and when her sorceress epiphany hit her in battle she embraced it. She explained to the bishop that paladin hood was not for her and she had another path to walk the Bishop after much consideration and Prayer let her leave.

Merlena wandered the northern cities being a bit of a wild child and experimenting with things her structured up brining frowned upon. She found she liked good foods and being well paid. A caravan mage made good money an the work was relatively easy most of the time. Merlena found she liked her freedom and being able to make her own choices and started to dislike those that took the freedoms of choice away she is currently on a new crusade of her own to clean up the Clu’mer of its riffraff and its protection thugs and mob type net works. She has also found it quite profitable to also remove the ill gotten gains from the hoodlums. She knows the job ahead is probably a long and thankless crusade, her old brethren can not join her on it for to do it would be against their honor but it is a job that needs to be done.


Equipment: Merlena’s magic items are Bracers of armor AC6, +2 ring of protection ring, of wizardry level1, Boots of stealth, Cloak of invisibility and an amulet of proof against detection and location.[/b]

_________________
Caspian
"Be Good all!" - TVDave
TVCrew Furry Society
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