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Ryan Fox Guest
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Posted: Wed Jun 22, 2005 9:06 pm Post subject: Furry Homes |
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okay enough fooling around.. MAYA RULZ!!
I's extremely powerful.. and easy to use
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racky raccoon Registered User
Joined: 24 Mar 2004 Posts: 619 Location: MASH H.Q. (Essex) England
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Posted: Thu Jun 23, 2005 5:30 am Post subject: |
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you think the aztecs well like you saying that?
looking good so fa keep us postd oh great one with PC skills
*BOWS* _________________ A Pro From Dover.
Crash Survivor 08/04
He who seeks knowledge is never a fool.
-Mike Regan-
I want a Lawyer, a Doctor... A CHEESE SANDWICH
-Harley Quinn-
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Mapper Registered User
Joined: 21 Jun 2003 Posts: 892 Location: East coast somewhere
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Posted: Thu Jun 23, 2005 10:59 am Post subject: |
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But Maya can't export Obj can it? _________________
Av by GreyCat |
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Ryan Fox Guest
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Posted: Sat Jun 25, 2005 6:48 pm Post subject: New standards |
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Maya 6.5 Unlimted can export to *.Obj
here are some more renders of the scene..
this took less than a week to build, the next 3 days will be spent texturing it in Maya, perhaps adding a character later from Character Animation Studio
Speeding up, and streamlining production here to meet the new set standards, as of next week work will start on an animation short, called
'Downhill Lop'
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Ryan Fox Guest
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Posted: Sat Jun 25, 2005 6:49 pm Post subject: |
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A miniature version of the entire building
well part of it |
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Mapper Registered User
Joined: 21 Jun 2003 Posts: 892 Location: East coast somewhere
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Posted: Sat Jun 25, 2005 10:04 pm Post subject: |
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excellent works
_________________
Av by GreyCat |
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Ryan Fox Guest
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Posted: Sun Jun 26, 2005 9:07 pm Post subject: |
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sorting out lighting and textures
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Ryan Fox Guest
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Posted: Sun Jun 26, 2005 9:08 pm Post subject: |
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and another |
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Ryan Fox Guest
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Posted: Tue Jun 28, 2005 11:26 pm Post subject: nearly donw |
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Nearly done ^^
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Ryan Fox Guest
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Posted: Tue Jun 28, 2005 11:27 pm Post subject: |
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and one more.. still some work to be done here |
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